lib/irrlichtmt/include/irrAllocator.h:47:3: runtime error: load of value 192, which is not a valid value for type 'bool' #0 0x55f21a77cf16 in irr::core::irrAllocator::construct(bool*, bool const&) (bin/minetest+0x43c1f16) #1 0x55f21aadd3e8 in irr::core::array >::operator=(irr::core::array > const&) (bin/minetest+0x47223e8) #2 0x55f21aadc571 in irr::core::array >::array(irr::core::array > const&) (bin/minetest+0x4721571) #3 0x55f21aadcd03 in irr::core::irrAllocator > >::construct(irr::core::array >*, irr::core::array > const&) (bin/minetest+0x4721d03) #4 0x55f21aadc989 in irr::core::array >, irr::core::irrAllocator > > >::reallocate(unsigned int, bool) (bin/minetest+0x4721989) #5 0x55f21aad2235 in irr::core::array >, irr::core::irrAllocator > > >::insert(irr::core::array > const&, unsigned int) (bin/minetest+0x4717235) #6 0x55f21aacd3be in irr::core::array >, irr::core::irrAllocator > > >::push_back(irr::core::array > const&) (bin/minetest+0x47123be) #7 0x55f21aab8660 in irr::scene::CSkinnedMesh::finalize() (bin/minetest+0x46fd660) #8 0x55f21ab89369 in irr::scene::CB3DMeshFileLoader::createMesh(irr::io::IReadFile*) (bin/minetest+0x47ce369) #9 0x55f21a731aad in irr::scene::CSceneManager::getUncachedMesh(irr::io::IReadFile*, irr::core::string > const&, irr::core::string > const&) (bin/minetest+0x4376aad) #10 0x55f21a73166f in irr::scene::CSceneManager::getMesh(irr::io::IReadFile*) (bin/minetest+0x437666f) #11 0x55f2195bfd75 in Client::getMesh(std::__cxx11::basic_string, std::allocator > const&, bool) (bin/minetest+0x3204d75) #12 0x55f2196cd38f in GenericCAO::addToScene(ITextureSource*, irr::scene::ISceneManager*) (bin/minetest+0x331238f) #13 0x55f219615398 in ClientEnvironment::addActiveObject(ClientActiveObject*) (bin/minetest+0x325a398) #14 0x55f2196157e3 in ClientEnvironment::addActiveObject(unsigned short, unsigned char, std::__cxx11::basic_string, std::allocator > const&) (bin/minetest+0x325a7e3) #15 0x55f219dab4bb in Client::handleCommand_ActiveObjectRemoveAdd(NetworkPacket*) (bin/minetest+0x39f04bb) #16 0x55f2195c82e7 in Client::handleCommand(NetworkPacket*) (bin/minetest+0x320d2e7) #17 0x55f2195b36cc in Client::ProcessData(NetworkPacket*) (bin/minetest+0x31f86cc) #18 0x55f2195b3079 in Client::ReceiveAll() (bin/minetest+0x31f8079) #19 0x55f2195ac330 in Client::step(float) (bin/minetest+0x31f1330) #20 0x55f21979f7d2 in Game::step(float*) (bin/minetest+0x33e47d2) #21 0x55f2197473b0 in Game::run() (bin/minetest+0x338c3b0) #22 0x55f21978705f in the_game(bool*, InputHandler*, RenderingEngine*, GameStartData const&, std::__cxx11::basic_string, std::allocator >&, ChatBackend&, bool*) (bin/minetest+0x33cc05f) #23 0x55f21962ec7a in ClientLauncher::run(GameStartData&, Settings const&) (bin/minetest+0x3273c7a) #24 0x55f21a2dfe71 in main (bin/minetest+0x3f24e71) #25 0x7ff59080c09a in __libc_start_main ../csu/libc-start.c:308 #26 0x55f219558419 in _start (bin/minetest+0x319d419)