Luanti 5.10-rc1 fails to compile shader
2024-10-31 22:50:45: ERROR[Main]: Irrlicht: GLSL (> 2.x) shader failed to compile: shaderType: 35633
2024-10-31 22:50:45: ERROR[Main]: Irrlicht: 0:12(2): error: syntax error, unexpected end of file

2024-10-31 22:50:45: ERROR[Main]: generate_shader(): failed to generate "stars_shader", addHighLevelShaderMaterial failed.
2024-10-31 22:50:45: WARNING[Main]: Vertex shader program:
2024-10-31 22:50:45: WARNING[Main]: ----------------------------------
2024-10-31 22:50:45: WARNING[Main]: 1: 
2024-10-31 22:50:45: WARNING[Main]: 2: 			#version 120
2024-10-31 22:50:45: WARNING[Main]: 3: 			#define lowp
2024-10-31 22:50:45: WARNING[Main]: 4: 			#define mediump
2024-10-31 22:50:45: WARNING[Main]: 5: 			#define highp
2024-10-31 22:50:45: WARNING[Main]: 6: 		#define NDT_NORMAL 0
2024-10-31 22:50:45: WARNING[Main]: 7: #define NDT_AIRLIKE 1
2024-10-31 22:50:45: WARNING[Main]: 8: #define NDT_LIQUID 2
2024-10-31 22:50:45: WARNING[Main]: 9: #define NDT_FLOWINGLIQUID 3
2024-10-31 22:50:45: WARNING[Main]: 10: #define NDT_GLASSLIKE 4
2024-10-31 22:50:45: WARNING[Main]: 11: #define NDT_ALLFACES 5
2024-10-31 22:50:45: WARNING[Main]: 12: #define NDT_ALLFACES_OPTIONAL 6
2024-10-31 22:50:45: WARNING[Main]: 13: #define NDT_TORCHLIKE 7
2024-10-31 22:50:45: WARNING[Main]: 14: #define NDT_SIGNLIKE 8
2024-10-31 22:50:45: WARNING[Main]: 15: #define NDT_PLANTLIKE 9
2024-10-31 22:50:45: WARNING[Main]: 16: #define NDT_FENCELIKE 10
2024-10-31 22:50:45: WARNING[Main]: 17: #define NDT_RAILLIKE 11
2024-10-31 22:50:45: WARNING[Main]: 18: #define NDT_NODEBOX 12
2024-10-31 22:50:45: WARNING[Main]: 19: #define NDT_GLASSLIKE_FRAMED 13
2024-10-31 22:50:45: WARNING[Main]: 20: #define NDT_FIRELIKE 14
2024-10-31 22:50:45: WARNING[Main]: 21: #define NDT_GLASSLIKE_FRAMED_OPTIONAL 15
2024-10-31 22:50:45: WARNING[Main]: 22: #define NDT_PLANTLIKE_ROOTED 17
2024-10-31 22:50:45: WARNING[Main]: 23: #define TILE_MATERIAL_BASIC 0
2024-10-31 22:50:45: WARNING[Main]: 24: #define TILE_MATERIAL_ALPHA 1
2024-10-31 22:50:45: WARNING[Main]: 25: #define TILE_MATERIAL_LIQUID_TRANSPARENT 2
2024-10-31 22:50:45: WARNING[Main]: 26: #define TILE_MATERIAL_LIQUID_OPAQUE 3
2024-10-31 22:50:45: WARNING[Main]: 27: #define TILE_MATERIAL_WAVING_LEAVES 4
2024-10-31 22:50:45: WARNING[Main]: 28: #define TILE_MATERIAL_WAVING_PLANTS 5
2024-10-31 22:50:45: WARNING[Main]: 29: #define TILE_MATERIAL_OPAQUE 6
2024-10-31 22:50:45: WARNING[Main]: 30: #define TILE_MATERIAL_WAVING_LIQUID_BASIC 7
2024-10-31 22:50:45: WARNING[Main]: 31: #define TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT 8
2024-10-31 22:50:45: WARNING[Main]: 32: #define TILE_MATERIAL_WAVING_LIQUID_OPAQUE 9
2024-10-31 22:50:45: WARNING[Main]: 33: #define TILE_MATERIAL_PLAIN 10
2024-10-31 22:50:45: WARNING[Main]: 34: #define TILE_MATERIAL_PLAIN_ALPHA 11
2024-10-31 22:50:45: WARNING[Main]: 35: #define MATERIAL_TYPE 1
2024-10-31 22:50:45: WARNING[Main]: 36: #define DRAW_TYPE 0
2024-10-31 22:50:45: WARNING[Main]: 37: #define ENABLE_WAVING_WATER 0
2024-10-31 22:50:45: WARNING[Main]: 38: #define ENABLE_WAVING_LEAVES 0
2024-10-31 22:50:45: WARNING[Main]: 39: #define ENABLE_WAVING_PLANTS 0
2024-10-31 22:50:45: WARNING[Main]: 40: #define ENABLE_TONE_MAPPING 0
2024-10-31 22:50:45: WARNING[Main]: 41: #define ENABLE_DITHERING 1
2024-10-31 22:50:45: WARNING[Main]: 42: #line 0
2024-10-31 22:50:45: WARNING[Main]: 43: 
2024-10-31 22:50:45: WARNING[Main]: 44: 			#define mWorldView gl_ModelViewMatrix
2024-10-31 22:50:45: WARNING[Main]: 45: 			#define mWorldViewProj gl_ModelViewProjectionMatrix
2024-10-31 22:50:45: WARNING[Main]: 46: 			#define mTexture (gl_TextureMatrix[0])
2024-10-31 22:50:45: WARNING[Main]: 47: 
2024-10-31 22:50:45: WARNING[Main]: 48: 			#define inVertexPosition gl_Vertex
2024-10-31 22:50:45: WARNING[Main]: 49: 			#define inVertexColor gl_Color
2024-10-31 22:50:45: WARNING[Main]: 50: 			#define inTexCoord0 gl_MultiTexCoord0
2024-10-31 22:50:45: WARNING[Main]: 51: 			#define inVertexNormal gl_Normal
2024-10-31 22:50:45: WARNING[Main]: 52: 			#define inVertexTangent gl_MultiTexCoord1
2024-10-31 22:50:45: WARNING[Main]: 53: 			#define inVertexBinormal gl_MultiTexCoord2
2024-10-31 22:50:45: WARNING[Main]: 54: 		
2024-10-31 22:50:45: WARNING[Main]: End of Vertex shader program.
2024-10-31 22:50:45: WARNING[Main]:  
2024-10-31 22:50:45: WARNING[Main]: Fragment shader program:
2024-10-31 22:50:45: WARNING[Main]: ----------------------------------
2024-10-31 22:50:45: WARNING[Main]: 1: 
2024-10-31 22:50:45: WARNING[Main]: 2: 			#version 120
2024-10-31 22:50:45: WARNING[Main]: 3: 			#define lowp
2024-10-31 22:50:45: WARNING[Main]: 4: 			#define mediump
2024-10-31 22:50:45: WARNING[Main]: 5: 			#define highp
2024-10-31 22:50:45: WARNING[Main]: 6: 		#define NDT_NORMAL 0
2024-10-31 22:50:45: WARNING[Main]: 7: #define NDT_AIRLIKE 1
2024-10-31 22:50:45: WARNING[Main]: 8: #define NDT_LIQUID 2
2024-10-31 22:50:45: WARNING[Main]: 9: #define NDT_FLOWINGLIQUID 3
2024-10-31 22:50:45: WARNING[Main]: 10: #define NDT_GLASSLIKE 4
2024-10-31 22:50:45: WARNING[Main]: 11: #define NDT_ALLFACES 5
2024-10-31 22:50:45: WARNING[Main]: 12: #define NDT_ALLFACES_OPTIONAL 6
2024-10-31 22:50:45: WARNING[Main]: 13: #define NDT_TORCHLIKE 7
2024-10-31 22:50:45: WARNING[Main]: 14: #define NDT_SIGNLIKE 8
2024-10-31 22:50:45: WARNING[Main]: 15: #define NDT_PLANTLIKE 9
2024-10-31 22:50:45: WARNING[Main]: 16: #define NDT_FENCELIKE 10
2024-10-31 22:50:45: WARNING[Main]: 17: #define NDT_RAILLIKE 11
2024-10-31 22:50:45: WARNING[Main]: 18: #define NDT_NODEBOX 12
2024-10-31 22:50:45: WARNING[Main]: 19: #define NDT_GLASSLIKE_FRAMED 13
2024-10-31 22:50:45: WARNING[Main]: 20: #define NDT_FIRELIKE 14
2024-10-31 22:50:45: WARNING[Main]: 21: #define NDT_GLASSLIKE_FRAMED_OPTIONAL 15
2024-10-31 22:50:45: WARNING[Main]: 22: #define NDT_PLANTLIKE_ROOTED 17
2024-10-31 22:50:45: WARNING[Main]: 23: #define TILE_MATERIAL_BASIC 0
2024-10-31 22:50:45: WARNING[Main]: 24: #define TILE_MATERIAL_ALPHA 1
2024-10-31 22:50:45: WARNING[Main]: 25: #define TILE_MATERIAL_LIQUID_TRANSPARENT 2
2024-10-31 22:50:45: WARNING[Main]: 26: #define TILE_MATERIAL_LIQUID_OPAQUE 3
2024-10-31 22:50:45: WARNING[Main]: 27: #define TILE_MATERIAL_WAVING_LEAVES 4
2024-10-31 22:50:45: WARNING[Main]: 28: #define TILE_MATERIAL_WAVING_PLANTS 5
2024-10-31 22:50:45: WARNING[Main]: 29: #define TILE_MATERIAL_OPAQUE 6
2024-10-31 22:50:45: WARNING[Main]: 30: #define TILE_MATERIAL_WAVING_LIQUID_BASIC 7
2024-10-31 22:50:45: WARNING[Main]: 31: #define TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT 8
2024-10-31 22:50:45: WARNING[Main]: 32: #define TILE_MATERIAL_WAVING_LIQUID_OPAQUE 9
2024-10-31 22:50:45: WARNING[Main]: 33: #define TILE_MATERIAL_PLAIN 10
2024-10-31 22:50:45: WARNING[Main]: 34: #define TILE_MATERIAL_PLAIN_ALPHA 11
2024-10-31 22:50:45: WARNING[Main]: 35: #define MATERIAL_TYPE 1
2024-10-31 22:50:45: WARNING[Main]: 36: #define DRAW_TYPE 0
2024-10-31 22:50:45: WARNING[Main]: 37: #define ENABLE_WAVING_WATER 0
2024-10-31 22:50:45: WARNING[Main]: 38: #define ENABLE_WAVING_LEAVES 0
2024-10-31 22:50:45: WARNING[Main]: 39: #define ENABLE_WAVING_PLANTS 0
2024-10-31 22:50:45: WARNING[Main]: 40: #define ENABLE_TONE_MAPPING 0
2024-10-31 22:50:45: WARNING[Main]: 41: #define ENABLE_DITHERING 1
2024-10-31 22:50:45: WARNING[Main]: 42: #line 0
2024-10-31 22:50:45: WARNING[Main]: 43: 
2024-10-31 22:50:45: WARNING[Main]: 44: 		#define baseTexture texture0
2024-10-31 22:50:45: WARNING[Main]: 45: 		#define normalTexture texture1
2024-10-31 22:50:45: WARNING[Main]: 46: 		#define textureFlags texture2
2024-10-31 22:50:45: WARNING[Main]: 47: 	uniform lowp vec4 materialColor;
2024-10-31 22:50:45: WARNING[Main]: 48: 
2024-10-31 22:50:45: WARNING[Main]: 49: void main(void)
2024-10-31 22:50:45: WARNING[Main]: 50: {
2024-10-31 22:50:45: WARNING[Main]: 51: 	gl_FragColor = materialColor;
2024-10-31 22:50:45: WARNING[Main]: 52: }
2024-10-31 22:50:45: WARNING[Main]: 53: 
2024-10-31 22:50:45: WARNING[Main]: End of Fragment shader program.
2024-10-31 22:50:45: WARNING[Main]:  
2024-10-31 22:50:45: WARNING[Main]: Geometry shader program:
2024-10-31 22:50:45: WARNING[Main]: ----------------------------------
2024-10-31 22:50:45: WARNING[Main]: 1: 
2024-10-31 22:50:45: WARNING[Main]: End of Geometry shader program.
2024-10-31 22:50:45: WARNING[Main]:  
2024-10-31 22:50:45: ERROR[Main]: Fehler beim Kompilieren des „stars_shader“-Shaders.
2024-10-31 22:50:45: ERROR[Main]: Für mehr Details siehe debug.txt.